They also seem to be extremely friendly and kind to each other and to the player (who they will occasionally wave or gesture to).Īll of the Surfers are also extremely spontaneous, impulsive and reckless. However, they are also mischievous, vituperative, and disrespectful to authority and property, caring little for the consequences of their crimes and fleeing at the first sign of being caught. If the guard and the dog have caught up when this happens, they will also get hit.Īll of the Subway Surfers have similar personalities: they are all lighthearted, rebellious, and fun-loving teens with cheerful attitudes and outlooks. If the character fails to avoid a moving train, the train will hit them, causing them to fly into the screen, an action that would presumably kill a normal person. If the character runs into something, the guard will catch up and take the squirming and fighting Surfer away. At this point, it is up to the player to guide their character through the trains, signs, barriers, and tunnels of the endless train yard and subway.Įventually, the player will make a mistake, causing the run to end. The Surfer will flee into the train yard, with the guard and dog giving chase. Upon starting the game, the Surfer will be caught in the act by a patrolling guard and his pet dog. In the game, the player chooses a character, and that character proceeds to vandalize a train car by spray painting the Subway Surfers' logo onto it. Ninja (Subway Surfers) in Core Crew Outfitįrank stumbles into the alleys Language: English Words: 391 Chapters: 1/1 Comments: 10 Kudos: 48 Bookmarks: 2 Hits: 329įrank enjoyed your company more than he thought he would.Surfers Exclusive to the Chinese Edition:.Dino (Subway Surfers) in Default Outfit.Tagbot (Subway Surfers) in Space Outfit.Tricky (Subway Surfers) in Core Crew Outfit.Frank (Subway Surfers) in Core Crew Outfit.His age was never confirmed so I'm just guessing he's roughly 16.Dino & Frank & Jake & Lucy & Ninja & Tagbot & Tricky (Subway Surfers).Language: English Words: 1,944 Chapters: 1/1 Comments: 4 Kudos: 39 Bookmarks: 4 Hits: 303 In which Frank has a panic attack and delusions about his Radiophobia, and the Guard comforts him. He has things to do and a life already planned out ahead of him, but not here. The anti-gravitational residue lingering on the metal in the subway is almost taunting him, telling him how stupid he is for missing the train, and his mind spirals to all the situations for when he does make it back, and how horrible it’ll be for his career.
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